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| GDC Sessions - Friday, March 12 | 2010 Mar 12

By arne | Twitter @arnemeyer

(49 votes: 2.5 out of 5)

GDC Sessions - Friday, March 12There are three sessions today, Friday, March 12, at GDC10 which have participation by Naughty Dogs and/or is about UNCHARTED 2. As yesterday, if you’re at GDC10 this week, we’d love to see you come by and attend! Don’t forget to also stop by our booth at the GDC Career Pavilion where we are holding a business card raffle for great (and at least one item of relevant) merch. Friday (March 12, 2010) 9:00am - 10:00am GDC Microtalks 2010: Ten Speakers, 200 Slides, Limitless Ideas! Richard Lemarchand (Game Designer, Naughty Dog), Ian Bogost (Associate Professor, The Georgia Institute of Technology), Chaim Gingold (levity lab), Gary Penn (Guru, Denki), Sam Roberts (Festival Director, indiecade.com), Margaret Robertson (Consultant and writer, Lookspring), Kellee Santiago (President and Co Founder, thatgamecompany), Suzanne Seggerman (President, Games for Change), Jesse Schell (ETC Carnegie Mellon, Schell Games), Jane Pinckard (Business Development, Foundation 9

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|  Comments 28      |  Tags: naughty dog, gdc10
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| Watch the Game Developer Choice Awards streaming live TONIGHT | 2010 Mar 11

By arne | Twitter @arnemeyer

(54 votes: 2.4 out of 5)

Watch the Game Developer Choice Awards streaming live TONIGHTAfter the first full day of main conference sessions, many of us—and I think all the Dogs at GDC—will head to attend the Independent Games Festival Awards and Game Developer Choice Awards. We’re especially excited for the GDCA as UNCHARTED 2 is nominated in seven categories: Game of the Year Best Writing Best Game Design Best Technology Best Visual Arts Innovation Award Best Audio The IGF Awards are significant and you shouldn’t miss them either—they recognize the best entries into the Independent Games Festival and can give a great glimpse into some of the awesome things that come from being small and passionate—showcasing interesting game play innovations and game developers to watch. Best of all, both awards ceremonies will be streamed back-to-back LIVE from GameSpot’s GDC hub at http://gdc.gamespot.com/. Be sure to head over there at 6:30 PM PST (what time is that in my city?) to watch the awards events—and hopefully cheer us

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|  Comments 18      |  Tags: naughty dog, gdc10, awards
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| GDC Sessions - Thursday, March 11 | 2010 Mar 11

By arne | Twitter @arnemeyer

(49 votes: 2.8 out of 5)

GDC Sessions - Thursday, March 11Today, Thursday, March 11, is the first day of the GDC10 main conference and Naughty Dog figures prominently in three sessions today. If you’re at GDC10 this week (and reading this instead of attending sessions), we’d love to see you come by. Thursday (March 11, 2010) 1:30pm - 2:30pm Among Friends - An Uncharted 2: Among Thieves Post-Mortem Richard Lemarchand (Game Designer, Naughty Dog) Room 134, North Hall Naughty Dog faced many entirely new challenges in the creation of UNCHARTED 2: Among Thieves - in expanding our gameplay through the use of new traversal, combat and AI technologies, introducing characters that shed new light on our hero Nathan Drake, and tackling our first foray into multiplayer in four years. Co-Lead Game Designer Richard Lemarchand will candidly describe how we tackled the problems that we faced, and how the studio’s philosophy of collaboration, open communication and investment of responsibility in the people who create the game

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|  Comments 23      |  Tags: naughty dog, gdc10
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| Naughty Dog at the GDC Career Pavilion | 2010 Mar 10

By arne | Twitter @arnemeyer

(53 votes: 2.6 out of 5)

Naughty Dog at the GDC Career PavilionNaughty Dog has its own booth at the GDC Career Pavilion this year—you can see our concept for our booth in the image above. It won’t look exactly like that, but it’s still pretty sweet looking. If you’re at GDC this year and you’re curious about what it’s like to work at Naughty Dog, or you’re seeking employment and Naughty Dog is a place you think you may be a good fit for, please stop by our booth to say hello and ask questions.We’ll be glad to answer your questions and tell you about nearly everything there is to know about Naughty Dog. You can stop by even if we don’t have the position best suited for your skills currently posted on our Careers page—so don’t let that stop you. If you’re an artist, we will take a look and give feedback on artists portfolios BUT bring flat books ONLY if you’re going to come by. If you want to apply for a job, the best place is to contact us via our job opportunities

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|  Comments 34      |  Tags: naughty dog, gdc10, jobs
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