Careers

___ CURRENT JOBS
Administration Department
- | Art Director
- | Character Artist
- | Character TD/Rigger
- | Technical Director/Lighting Artist
- | Environment Texture Artist
Art Department
- | Game Designer
Design Department
- | Tools Programmer
- | Network Programmer
- | Audio Programmer
- | Graphics Programmer
- | Gameplay Programmer
- | Software Research Engineer
Programming Department
- | Web Designer/Graphic Artist
Interactive Department
- | Graphics Tools Programmer - ICE
- | Graphics Programmer - ICE
ICE Department
Character Artist
Responsibilities
- This digital sculptor will be responsible for making million poly models game ready, and support highest-res characters for renderings
- This individual will create clean, deformable and efficient models, extract normal maps from high-res version and sculpt morph targets for use within a Maya/ZBrush pipeline
Requirements & Skills
- Prior professional experience with normal map extraction of human models for next-gen games
- An advanced knowledge of human anatomy is required
- This position is best suited for modelers who prefer to sculpt and paint texture for their models as well
- Candidates should be able to work with minimal input and be comfortable working in a team environment
- Candidates could expect to take an offsite test
Email your resume or contact us about this position here: jobs@naughtydog.com






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