Careers

Character Artist

Responsibilities

  • This digital sculptor will be responsible for making million poly models game ready, and support highest-res characters for renderings
  • This individual will create clean, deformable and efficient models, extract normal maps from high-res version and sculpt morph targets for use within a Maya/ZBrush pipeline

Requirements & Skills

  • Prior professional experience with normal map extraction of human models for next-gen games
  • An advanced knowledge of human anatomy is required
  • This position is best suited for modelers who prefer to sculpt and paint texture for their models as well
  • Candidates should be able to work with minimal input and be comfortable working in a team environment
  • Candidates could expect to take an offsite test

 

Email your resume or contact us about this position here: jobs@naughtydog.com