Careers

___ CURRENT JOBS
- | Art Director
- | Character Artist
- | Character TD/Rigger
- | Technical Director/Lighting Artist
- | Environment Texture Artist
Art Department
- | Game Designer
- | Gameplay Scripter
Design Department
- | Graphics Tools Programmer - ICE
- | Graphics Programmer - ICE
ICE Department
- | UI/UX Designer
- | Web Designer/UI Artist
Interactive Department
- | Tools Programmer
- | Network Programmer
- | Audio Programmer
- | Graphics Programmer
- | Gameplay Programmer
Programming Department
Character TD/Rigger
Responsibilities
- Design, create, test and maintain character rigs/setups
- Work with the modelers to create a model that meets technical needs
- Collaborate with animators to design motion controls
- Develop and maintain character motion and deformation systems
- Develop secondary dynamics systems
- Develop new techniques and processes to solve character production challenges
- Capable of writing pipeline tools to streamline the setup process
- Work with production management to prioritize tasks
Requirements & Skills
- In depth knowledge of Maya, preferabley 3+ years of production experience. No cross training availabe due to the timeframe
- Strong understanding of both Figure and Facial Anatomy
- Complex character/vehicle rigging experience in Maya in film/broadcast or games environments
- MEL, Python
- Experience with setting up production pipelines while being able to follow guidelines
- The ability to support himself and take initiative
Bonus Skills
- C++ experience
Email your resume or contact us about this position here: jobs@naughtydog.com






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