Careers

___ CURRENT JOBS
- | Character TD/Rigger
- | Marketing Artist
- | Lighting Artist
- | Environment Texture Artist
- | Character Concept Artist
- | Environment Artist
- | Character Artist
- | FX Artist
Art Department
- | Senior Sound Designer (Contract)
Audio Department
- | Game Designer (Co-Op)
- | Game Designer
- | Combat Designer
- | Game Designer (Multiplayer)
Design Department
- | Tools Programmer - ICE
- | Graphics Programmer - ICE
- | Technical Project Manager
ICE Department
- | Web Designer
Marketing Department
- | Tools Programmer
- | Network Programmer
- | Audio Programmer
- | Graphics Programmer
- | Gameplay Programmer
Programming Department
Lighting Artist
Responsibilities
- Develop the lighting scheme, color-palette, post-processing-fx, and general visual mood that turns unlit 3-D environment models into awesome looking and visually compelling 3D game environments
- Work with modelers and texture/shader artists to optimize the visual look and run-time performance of the Environments
Requirements and Skills
- Proven industry experience in Film or Games generating final picture
- General competency in Autodesk Maya and knowledge of Global Illumination
- Excellent problem solving skills and the ability to work with minimal supervision
- Thorough understanding of direct/indirect light, luminance/exposure and color-theory
- Some experience with generating light-maps, pre-lighting or baked lighting is desired
Email your resume or contact us about this position here: jobs@naughtydog.com



