Careers

___ CURRENT JOBS
- | Character TD/Rigger
- | Marketing Artist
- | Lighting Artist
- | Environment Texture Artist
- | Character Concept Artist
- | Environment Artist
- | Character Artist
- | FX Artist
Art Department
- | Senior Sound Designer (Contract)
Audio Department
- | Game Designer (Co-Op)
- | Game Designer
- | Combat Designer
- | Game Designer (Multiplayer)
Design Department
- | Tools Programmer - ICE
- | Graphics Programmer - ICE
- | Technical Project Manager
ICE Department
- | Web Designer
Marketing Department
- | Tools Programmer
- | Network Programmer
- | Audio Programmer
- | Graphics Programmer
- | Gameplay Programmer
Programming Department
Network Programmer
Responsibilities
- Contribute to the design, documentation, and deployment of new networking technologies
- Design and implementation of high level network code for next-generation console title
- Participate in feature testing, configuration testing, and play testing
- Maintain the existing code base and fix bugs as necessary
- Identify and work with external technology as needed to improve the game's functionality and/or productivity
Requirements and Skills
- Exceptional problem-solving ability
- Great low level socket implementation and C/C++ are required
- Good communication skills
- Passion for playing and developing exceptional games
- Experience with building parallel or distributed algorithms
- Thorough understanding of server architecture and TCP/IP networking
- Previous console experience preferred
- Experience working in a team environment
- Knowledge of networking protocols and patterns use for online games
- Experience in client, server, web and database programming technologies
Email your resume or contact us about this position here: jobs@naughtydog.com



