Careers

___ CURRENT JOBS
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- | Technical Director/Lighting Artist
- | Environment Texture Artist
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Programming Department
Technical Director/Lighting Artist
Naughty Dog Inc. an independent subsidiary of Sony Computer Entertainment and maker of the 2009 Game of the Year title “Uncharted-2, Among Thieves” is seeking skilled Technical Directors/ Sr. Technical Directors and/or traditional Lighting Artists to help develop and elevate the look of their current and future projects.
We are seeking professional artists/engineers that can start with an unlit 3-D environment and bring it to life with minimal reference and supervisory input. If you can start with a textured yet unlit environment model and over the course of few days to a few weeks make that environment look incredibly realistic or beautifully stylized we want to hire you. You will collaborate and work concurrently with modelers, texture/shader artists, and real-time programmers.
You might be a Sr. Technical Director in the VFX industry that has deep skills in all aspects of VFX production and can take a shot from previz to final composite. Or, you might be a traditional Video Game Lighting Artist that has delivered multiple titles and knows the challenges of generating baked lighting and meeting real-time performance constraints. You might be a Shader Artist with a true understanding of Color and Lighting. Or a Lighter that Composites your own shots but wants more creative freedom and technical challenge.
You must be comfortable in a technical pipe-line, have excellent work ethic and professional character, be really good with color/lighting and know how to light environments using global illumination and traditional CG light types.
If this sounds of interest to you: Please send your resume, credit list, demo reel/breakdown or portfolio/work samples as soon as possible.
Responsibilities
- Develop the lighting scheme, color-palette, post-processing-fx, and general visual mood that turns unlit 3-D environment models into awesome looking and visually compelling 3D game environments
- Work with modelers and texture/shader artists to optimize the visual look and run-time performance of the Environments
Requirements and Skills
- Proven industry experience in Film or Games generating final picture
- General competency in Autodesk Maya and knowledge of Global Illumination
- Excellent problem solving skills and the ability to work with minimal supervision
- Thorough understanding of direct/indirect light, luminance/exposure and color-theory
- Some experience with generating light-maps, pre-lighting or baked lighting is desired
Email your resume or contact us about this position here: jobs@naughtydog.com






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