Careers

Tools Programmer

Responsibilities

  • Designing, developing and supporting tools in our production pipeline
  • Work with our artists and designers  to ensure tools are functioning properly
  • Continuously improve the user experience and performance of our tools

 

Requirements/Skills

  • Excellent 3D math skills (especially linear algebra and  vector math)
  • Strong graphics background
  • PS3, Xbox 360, PC or other related programming experience
  • Good oral and written skills
  • Experience with a shipped product from start to finish
  • B.S. in Computer Science and/or Mathematics or equivalent work experience
  • Self-motivated individual with excellent problem solving skills
  • Experience in creating one or more of the following PC applications: level editor (actor placement, navigation meshes, particles, boundary regions, etc), art prototype catalogue/database, animation/cinematic editor, material/shader editor, plug-ins, build tools, data messaging tools, lighting tools
  • Experience in using one or more of the following technologies: Maya Plug-in API, SQL, OpenGL, CG/HLSL
  • Ability to design, author, and maintain complex tools used in different parts of the production pipeline
  • Knowledge of scripting languages (Python/MelScript/Lua/VBScript.) *Preferred *
  • Experience using DCC applications (3DStudio/Maya/Photoshop/XSI/...) *Preferred*  
  • GUI art/design skills *Preferred*

 

Email your resume or contact us about this position here: jobs@naughtydog.com