Uncharted 3 Facebook Timeline cover images
We couldn't have timed it better - Facebook announces their $5 billion IPO today and we just whipped up these Uncharted 3 Facebook Timeline cover images for our fans.
By arne | Twitter @arnemeyer | Wednesday February 01 2012
Multiplayer Live Update - Uncharted 3
Live updates have been made to Uncharted 3 multiplayer. Continue reading for full details.
Live updates have been made to Uncharted 3 multiplayer. Continue reading for full details.
By Eric-ND | Twitter @ericmonacelli | Thursday January 19 2012
New Uncharted 3 DLC, Fortune Hunters’ Club Grows
Happy 2012! We’re starting the year off with slew of Uncharted 3 DLC news and more in the pipeline that prophecies forbid us from fully portending quite yet.
By Eric-ND | Twitter @ericmonacelli | Tuesday January 17 2012
Uncharted 3 - Patch 1.03 Notes
The Uncharted 3: Drake’s Deception 1.03 patch is live and will be rolling out across all regions globally within 24 hours. Continue reading for full details.
The Uncharted 3: Drake’s Deception 1.03 patch is live and will be rolling out across all regions globally within 24 hours. Continue reading for full details.
By Eric-ND | Twitter @ericmonacelli | Thursday January 12 2012
Happy Holidays from Naughty Dog
Before 2012 rushes upon us we wanted to take a moment to say Happy Holidays from everyone here at the Naughty Dog kennel!
By Eric-ND | Twitter @ericmonacelli | Sunday December 25 2011
New Naughty Dog Community Forums
We're excited and proud to reveal the new Naughty Dog forums, which are fully integrated into the overall PlayStation.com Community Forums. The new Naughty Dog Community Forums have retained as much of the previous look and feel, not to mention structure to all our discussions. Whether you are a forum veteran or a noob, please join us in our new Community Forums!
By arne | Twitter @arnemeyer | Wednesday December 21 2011
The Last of Us is Spreading
On the heels of the announcement at the 2011 Spike VGA this past Saturday news about The Last of Us has spread onto the internet and into the PlayStation Store.
On the heels of the announcement at the 2011 Spike VGA this past Saturday news about The Last of Us has spread onto the internet and into the PlayStation Store.
By Eric-ND | Twitter @ericmonacelli | Tuesday December 13 2011
The Last of Us
Sony and Naughty Dog announced today The Last of Us, a new franchise created exclusively for the PlayStation®3 computer entertainment system. The Last of Us was unveiled in a world premiere trailer at the Spike TV 2011 Video Game Award Show. The Last of Us is a genre-defining experience that blends survival and action elements to tell a character driven tale about a modern plague decimating mankind.
By arne | Twitter @arnemeyer | Saturday December 10 2011
Uncharted 3 - Patch 1.02 Notes
The Uncharted 3 1.02 patch will be rolling out across all regions starting immediately in the US and EU and continuing early this week in Asia.
Hit the jump for the full patch notes.
By Eric-ND | Twitter @ericmonacelli | Sunday November 27 2011
Uncharted 3 In-Depth in Words
Co-Lead Designer of Uncharted 3, Richard Lemarchand, just returned from a three week long tornado of talks and speaking engagements. We wanted to share some of these erudite and insightful looks into the creation, development, and evolution of the UNCHARTED franchise.
By Eric-ND | Twitter @ericmonacelli | Thursday November 17 2011
Unique Weapons in Uncharted 3 Multiplayer- Part 2: Long Guns
We talked about some of the very cool pistols you can unlock in Uncharted 3 multiplayer already and now we’d like to show you more of the unique weapons in Uncharted 3 multiplayer armory. This group of weapons is for those of you that prefer to attack enemies from a distance via long-range gunplay or sniping.
By Eric-ND | Twitter @ericmonacelli | Friday November 11 2011
Uncharted 3 - Patch 1.01 Notes
Uncharted 3 Patch 1.01
The Uncharted 3: Drake’s Deception 1.01 patch has been released and will be rolling out across all regions globally in the next 24 hours. Hit the jump for the full patch notes.
Uncharted 3 Patch 1.01
The Uncharted 3: Drake’s Deception 1.01 patch has been released and will be rolling out across all regions globally in the next 24 hours. Hit the jump for the full patch notes.
By Eric-ND | Twitter @ericmonacelli | Monday November 07 2011
Unique Weapons in Uncharted 3 Multiplayer- Part 1: Pistols
The summer multiplayer beta and Subway Taste for Adventure complete multiplayer experience have passed and now we're a few days into the official launch of Uncharted 3: Drake's Deception. We want to tell you about some very unique and very cool unlockable weapons that will help elevate your multiplayer game.
By Eric-ND | Twitter @ericmonacelli | Thursday November 03 2011
A look at gun mechanics in single-player and multiplayer
We've been noticing a decent amount of discussion regarding the gun combat mechanics for both the single-player and multiplayer experiences to Uncharted 3 and wanted to give you some more detail into how our guns work.
By arne | Twitter @arnemeyer | Wednesday November 02 2011
The Uncharted 3: Drake’s Deception Complete Official Piggyback Guide and Drake’s Journal
Three great new books for your Uncharted 3: Drake's Deception adventure that starts tomorrow, 11.1.11, are available soon! A truly great book is nearly impossible to find. Once you find one, it may lead you on some pretty wild adventures.
By Eric-ND | Twitter @ericmonacelli | Monday October 31 2011

Looking for something to spruce up your Facebook Timeline cover image? Some of us at the studio were - and we took a little time out of our still hectic days to put together a set of Uncharted 3 images all sized correctly to be uploaded as your cover image - you can check them out and go directly to download them below.
You can view and stay up to date with all the Timeline cover images we have and will create for the Uncharted series and, soon, The Last of Us by checking out the Flickr set we created.

We are able to make running live updates to certain aspects of Uncharted 3 multiplayer and have made the follow tweaks active today. You should see your version number read as 1.03.019 now.
- The FAL-SS weapon power has been changed. It now takes five bullets to the body to kill an opponent. It previously took four bullets. It will still take three bullets to the head to take down an enemy using the FAL-SS.
- Death planes on certain maps have been changed so that map exploits are no longer functional. In other words, we’ve removed hidden tricks that were allowing players to hide and take out opponents without the possibility of return fire.
We will continue to monitor our play tests and your feedback and adjust what we can with the end goal of making your gameplay experience more enjoyable. Let us know your thoughts and we’ll keep you updated with news as any future changes roll out. See you online!

Happy 2012! We’re starting the year off with a fresh batch of Uncharted 3 DLC content and more in the pipeline that prophecies forbid us from fully portending quite yet. Hope you’ve all gotten 2012 off to a rocking start even with all the 2012 phenomenon chatter. If not, we’re about to make your end of days talk and your UNCHARTED gaming life much more awesome.
First off, today we’ll be releasing four maps we teased a couple of weeks after the Uncharted 3 launch.
You’ll be getting the Cave, Fort, Lost City, and Sanctuary maps in this download pack. Dynamic lighting effects, new particle effects and a slew of technical changes have been made to these maps. The lighting was reworked from scratch. New textures and weather effects are apparent and freshly decorate all maps. We poured hours of development time into these maps to make them be really fun in the Uncharted 3 multiplayer ecosystem. This map pack is a taste of how far we can go to remix some of your favorite maps into a completely new Uncharted 3 gameplay experience.
If you’re a member of the Fortune Hunters’ Club these maps will be available free to you. If not, you can gain access today by purchasing the FHC from the PS Store. It’s a fantastic deal at $24.99.
Initially, the Fortune Hunters’ Club offered a total savings of 45% off the seven multiplayer packs (three character skin packs, four map packs) that will be released for Uncharted 3. We’ve kicked this deal up a few notches and are now offering 14 total packs, 7 new packs that we will be revealing as the year progresses! As a FHC member the savings for these 14 packs will be over 60%! Current membership and any new membership purchased will include all currently available and any upcoming DLC packs for Uncharted 3 as well as an exclusive Fortune Hunters' Club theme that will let you know when new Uncharted 3 DLC hits right from the XMB of your PS3.
Besides the fun new maps you’ll be playing on today, we wanted to tell you about some future hits of DLC. We have three new character skins packs coming at you next. The Rogues Pack 1 and Rogues Pack 2 will let you play as some of the major thugs and minor characters from Uncharted 3. Donut Pack 1 will giant-size some of your favorite Uncharted 3 heroes and villains.

Details on how and when the three new skin packs will be available, and what DLC is coming after that, will follow in our next blog update. We have a lot more DLC coming at you. To whet your appetite, look at the large image above for a hint to as what it may be.
Any guesses to why Lazarević is holding half a Janus head?
As you see we are currently hard at work on completely new DLC for your Uncharted 3 online adventure. As soon as all the content is fully baked, tested through QA and we have locked release dates you’ll be the first to know. For now, let’s explore some new maps together. See you online!

The Uncharted 3: Drake’s Deception 1.03 patch is now deployed and will be rolling out across all regions globally over the next 24 hours. The patch notes to update 1.03 are as follows:
Available: January 12 2012
· Users in the largest party in a game room will no longer be designated as Villains a large majority of the time
· Cutscene viewer audio issues fixed (3D only)
Patch 1.03 contains the necessary technical hooks for the playing of upcoming DLC. Full details on the DLC content will be posted by January 17th.
Please note: Patch 1.03 must be downloaded in order to play the upcoming DLC via online or on LAN Party.
UPDATE:
We can make live updates on certain aspects of the multiplayer game and the following changes have been applied:
- Creepy Crawler Kickback - now requires 17 medals to activate (previously 15 medals).
- Quick Boom Kickback - now requires 10 medals to activate (previously 7 medals) and a 5 second decrease has been applied to its duration (now 15 seconds, previously 20 seconds)
We are working on balancing and tweaking other aspects of the multiplayer gameplay such as the FAL-SS and other elements. We'll have an update about upcoming changes as soon as we can make them available.

Naughty Dog has grown into a two team studio for the first time in our 25 year history
Before 2012 rushes upon us we wanted to take a moment to say Happy Holidays from everyone here at the Naughty Dog kennel!
As you can see from our holiday card we’ve welcomed Joel and Ellie from The Last of Us into our cast of characters to play among with Drake, Sully, Elena, Chloe, and our UNCHARTED personalities. The year has brought about tremendous change as Naughty Dog has grown into a two team studio for the first time in our 25 year history. This shift is terrifically exciting as it signals an expanded talent pool in which we can share ideas, know-how, and techniques. As future projects evolve, we will continue to strive to maintain our high Naughty Dog standards and always endeavor to do whatever it takes to raise the bar for gaming.
2011 was a grand adventure as we shipped Uncharted 3: Drake’s Deception in November to widespread critical acclaim. We are grateful of all the recognition we’ve received for the title, ramping up at E3, continuing throughout development and into post-launch with some pretty awesome accolades from numerous media sources. Currently we’re working on some fresh DLC for UNCHARTED 3 and we will be sharing complete details about what you’ll be getting and what’s in store for all members of the Fortune Hunters’ Club in the New Year. Be sure to check back on the PlayStation blog for details within the first few months of 2012.
The studio also has been teaming with high fives and buzzing with energy via the hype caused by the announcement of The Last of Us at the 2011 Spike Video Game Awards. If you haven’t seen the trailer yet, be sure to check it out as every frame hints at the kind of gameplay features and atmosphere you can expect to see in the full game:
We’re working on fresh Uncharted 3 DLC and will share details in the first few months of 2012
Apart from all the activities around our big new game reveal, some of the Dogs have been on well-deserved breaks for the past couple of weeks, either taking some personal time off or spending time with the friends and families who we didn’t see much of during the development of UNCHARTED 3.
Co-President Christophe Balestra is currently taking his first vacation in 10 years (!) while Co-President Evan Wells is heading up to Portland to spend time with family. Amy Hennig, Creative Director on UNCHARTED 3, is spending time with family as well. Bruce Straley, Game Director of The Last of Us, intends to catch up on Shadow of the Colossus, Skyrim, and Rage over the holiday break. Neil Druckmann, Creative Director on The Last of Us, has similar intentions as he’s looking forward to playing Skyrim and The Legend of Zelda: Skyward Sword. Justin Richmond, Game Director on UNCHARTED 3, plans to play Skyrim, hang out with family and make a special trip to an awesome Pirate-themed restaurant. So if pirates crop up in the brand new UNCHARTED 3 DLC that’s coming out down the road, maybe we can all point at Justin’s pirate-themed restaurant visit as the wellspring for that content…or maybe not.
Jason Paul, our web developer, maker of this site, will be playing NBA Jam, Gran Turismo 5, The Legend of Zelda: Skyward Sword and other fun games during the break. Over the holidays Arne Meyer will be trying to make a dent in this:

Me? I’ll be hanging with family, making homemade pasta, and will be consumed with trying to sneak away to watch recently released movies like Hugo, Sherlock Holmes 2, and Moneyball. So what are your plans for the holidays?
All told the most important and critical part of our year is seeing, learning, and hearing how you are experiencing our games. Your responses and reactions are what keep us going and we can’t express how much your support helps to make our year fun and our work enjoyable. Thank you. We hope you feel our games do the same for you and your year.
Happy Holidays!

If you're not a regular user of the Naughty Dog Community Forums, you may not have noticed our announcement a few weeks ago that the forums would be migrating in early- to mid-December. The new forums, not only powered by, but they are also fully integrated into the overall PlayStation.com Community Forums. In a nutshell, this integration of Naughty Dog into the PlayStation.com Community Forums lets us take advantage of the additional manpower, features and community support available through the PlayStation.com Community Forums, among other things.
The layout and functions of the new forums will take a little getting while to feel familiar if you were used to the old Naughty Dog forums - there's a handy FAQ here to help make the transition easier.
Do yourself a favor and visit the new Naughty Dog Community Forums and join our community today! See you there!

On the heels of the announcement at the 2011 Spike VGA this past Saturday news about The Last of Us has spread onto the internet and into the PlayStation Store.
The reception to the announcement has us all high-fiving and breathing a collective sigh of relief as some of you started to get very close to exposing the truth of just who is behind The Last of Us mere days before the announcement. We're excited to share more details and we can't wait to immerse you in a truly genre-defining experience.
The PS Store has been updated today and will have some The Last of Us content rolling out that includes:
- The Last of Us Announcement Trailer
- Joel Avatar ($0.49)
- The Last of Us Static Theme
If you still haven't seen every suspense-filled, emotionally charged second of The Last of Us announcement trailer you'll be able to download it and watch it in glorious 720p on your PS3 via the PS Store today. Be sure to study the trailer carefully. There are hints about the game and how it'll play in nearly every frame.
A dynamic theme and an Ellie Avatar are on the way. Check back shortly to learn how to get your theme as we'll have details soon. There's a plethora of other content to come as the game develops so be on the lookout.
Revered game director Hideo Kojima even took time to tweet out a USA Today article about The Last of Us.
News about The Last of Us has disseminated via media outlets and some very awesome attendees of the VGAs. Revered game director Hideo Kojima even took time to tweet out a USA Today article about The Last of Us.
After the Spike VGAs we had some European media over at our studio to talk about what it now means for Naughty Dog to be a two team studio. Eurogamer posted up their impressions of the transition and details about The Last of Us. There will be more coverage coming from this studio visit so be ready to read other impressions of what's happening at Naughty Dog these days.
We're escatic that the project is out into the world now and looking forward to your reactions, thoughts, and responses!
UPDATE (12.14.2011): The Ellie Avatar is now available on the PS Store for $0.49.

"Naughty Dog's mission is to change the way people experience videogames."
Evan Wells,
Co-President
There's been a ton of speculation in the video gaming community over the past week about a couple of videos that were released and also housed on the LastofUs.com website. We're very excited to confirm that The Last of Us is developed by Naughty Dog Inc, the creators behind the UNCHARTED, Jak and Daxter, and Crash Bandicoot series.
Neil Druckmann, Creative Director, and Bruce Straley, Game Director, gave us all a very, very brief snippet on what to expect in The Last of Us:
The Last of Us is a genre-defining experience that blends survival and action elements to tell a character driven tale about a modern plague decimating mankind. Nature encroaches upon civilization, forcing remaining survivors to kill for food, weapons and whatever they can find. Joel, a ruthless survivor, and Ellie, a brave young teenage girl who is wise beyond her years, must work together to survive their journey across what remains of the United States.
Check out the following announcement trailer - that was revealed at this year's Spike Video Game Awards.
All of us at Naughty Dog are very much looking forward to sharing much more with you in the coming months.
Press release
Sony Computer Entertainment America ANNOUNCES THE LAST OF US, A NEW PLAYSTATION®3 EXCLUSIVE DEVELOPED BY NAUGHTY DOG
LOS ANGELES, December 10, 2011 – Sony Computer Entertainment America LLC announced today The Last of Us, a new franchise created exclusively for the PlayStation®3 computer entertainment system. Developed by Naughty Dog, the creators of the highly acclaimed and best-selling UNCHARTED™ series, The Last of Us was unveiled in a world premiere trailer at the Spike TV 2011 Video Game Award Show.
The Last of Us is a genre-defining experience that blends survival and action elements to tell a character driven story about a population decimated by a modern plague. Abandoned cities are being reclaimed by nature and the remaining survivors are killing each other for food, weapons and whatever they can get their hands on. Joel, a ruthless survivor, and Ellie, a brave teenage girl who is wise beyond her years, must work together to survive their journey across what remains of the United States.
“We are excited to finally unveil The Last of Us, a project the team has been working hard on for some time,” said Evan Wells, Co-President of Naughty Dog. “Naughty Dog’s mission is to change the way people experience videogames. We are confident The Last of Us will take a leap forward in cinematic gaming and storytelling, providing gamers with an experience unlike anything else in the industry.”
The Last of Us is developed by some of the industry most talented game designers including Bruce Straley, game director, and Neil Druckmann, creative director. Naughty Dog advanced to the forefront of the videogame industry in 1996 with the successful introduction of Crash Bandicoot on the original PlayStation. The developer extended the franchise with Crash Bandicoot 2: Cortex Strikes Back, Crash Bandicoot 3: Warped and Crash Team Racing, selling 22 million copies worldwide and led to Naughty Dog being the most successful video game developer in the United States for that console generation. The team then created the Jak and Daxter franchise including Jak & Daxter: The Precursor Legacy®, Jak II™, Jak 3™ and Jak X: Combat Racing™. All four of titles are PlayStation®2 “Greatest Hits”. In 2007 the team released UNCHARTED: Drake’s Fortune® and followed with UNCHARTED2: Among Thieves™ and the recent November launch of UNCHARTED 3: Drake’s Deception™. Having currently sold over 13 million units worldwide, the UNCHARTED franchise represents some of the most impressive graphics, sound and processing capabilities found on PS3.
Further information about the game as well as images and videos can be found at www.lastofus.com and www.naughtydog.com. The Last of Us is (RP) rating pending. For more information about the ESRB visit www.esrb.org.
About Sony Computer Entertainment America LLC
Sony Computer Entertainment America LLC continues to redefine the entertainment lifestyle with its PlayStation® and PS one® systems, the PlayStation®2 computer entertainment system, the PSP® (PlayStation®Portable) handheld entertainment system, the ground-breaking PlayStation®3 (PS3™) computer entertainment system and its online and network services the PlayStation®Network and PlayStation®Store. Recognized as the undisputed industry leader, Sony Computer Entertainment America LLC markets the PlayStation family of products and develops, publishes, markets and distributes software for the PS one, PlayStation 2, PSP, PSP®go and PS3 systems for the North American market. Based in Foster City, Calif., Sony Computer Entertainment America LLC serves as headquarters for all North American operations. Visit us on the Web at http://www.us.playstation.com.

The Uncharted 3: Drake’s Deception 1.02 patch has been released and will be rolling out across all regions globally this week, starting today. The patch notes to update 1.02 are as follows:
Available: November 27, 2011 (US and EU only), Asia (early the week of Nov. 27th)
Uncharted 3 – Patch 1.02
Single Player
General
- Movie cutscene viewer added (in the Bonuses menu, Single-Player only)
Technical
- Fixed the missing Motion Blur effects (for Single Player only)
- “Alternate Aim Settings” added to the Options menu under Camera options (for Single Player only)
Multiplayer
General
- Settings bug fixed: all controls being set to flipped mode setting will no longer change all controls back to default
Gameplay
- Medal streaks won’t reset if the host migrates to another user
- Blindfire targeting adjusted so that opposing players past a certain vertical angle above and below won’t be hit.
- Allow grenade throw while scoped
- Tuned Pull Down range from 1.5 meters to 2.0 meters
- Lowered the player running speed when players run ‘n gun by approximately 15%
- Slightly increased the turn radius of run ‘n gun
- Slightly decreased the turning speed during Sprint
Technical
- Fixed an infrequent hunter spawning issue in Hunter Arena when the match round switches
- Fixed several cinema crashes
- Locked fast-forwarding on convoy sequence in Airstrip TDM and train sequence on London Underground TDM to 3x maximum in Cinema Mode
- Fixed certain cameras in Kick Offs and Pull Downs
- Fixed a late join skin bug with locked content
- Fixed a split-screen Buddy treasure pickup bug
- Fixed duplicate medal problem causing bad tabulation of a few medals to the player’s career stats
User Interface
- Objective points now show up in the player’s Competitive statistics tab instead of the Cooperative statistics tab
- Added a Facebook Sign Out option
- Added the Add Friend functionality in the Facebook tab
- Fixed voice icon for mics not appearing in Matchmaking lobby
- Adding missing weapon stats tracking for certain weapons that were not being recorded to the player stats
- Fix for not displaying the entire Online ID within the “Players” column of any leaderboard.
- Fix for a user having an online ID containing fifteen or more characters created in uppercase format and actively using a voice comm device.
Server
- Matchmaking now waits for double the number of players in the biggest party in the room to be present before starting a game (to prevent parties from being split frequently)
- Players no longer able to join party that is already in Matchmaking
Thank you for playing and your patience while we built and released this patch. A lot of your feedback went into making this patch happen so keep letting us know what you think of the game. Continue to let us know in the forums of any technical issues you might stumble across. Hope you’re enjoying Uncharted 3! See you online!

It's a well-wrought rumination on beauty and risk in game design.
Co-Lead Designer of Uncharted 3, Richard Lemarchand, just returned from a three week long tornado of talks and speaking engagements. We wanted to share some of these erudite and insightful dives into the creation, development, and evolution of the UNCHARTED franchise. Most of these talks detail the making of Uncharted 3 itself but the nature and practice of game design itself is addressed as well. So if you're a fan of UNCHARTED or a fan of gaming and game design you'll want to check these out.
Richard's talks are spread across the internet in various forms. We've collected some of them here and wanted to share these with you for your breaks from playing Uncharted 3. Hope you enjoy!
Montreal International Game Summit
Lastly, for you fans of independent games, there's a very engaging video of the full keynote speech for Indiecade 2011 over on G4TV. It's a well-wrought rumination on beauty and risk in game design. There is talk of design decisions made during Uncharted 2 and Uncharted 3 and some very cool imagery during the talk as well. Check it out!

There are 26 long guns that can be unlocked in Uncharted 3 multiplayer.
We talked about some of the very cool pistols you can unlock in Uncharted 3 multiplayer already and now we’d like to show you more of the unique weapons in Uncharted 3 multiplayer armory.
This group of weapons is for those of you that prefer to attack enemies from a distance via long-range gunplay or sniping. There are 26 long guns that can be unlocked in Uncharted 3 multiplayer. The AK47, M9, G-MAL, Dragon, KAL-7 and FAL-SS long guns are represented here. All guns have distinctive textures and mods that make them some of the coolest and more powerful weapons in the game. Here’s a rundown of what you can unlock, how you can unlock it, and what it’ll do for your multiplayer game.
Long Guns
Click on the image of the gun below to see it full size.
M9 guns
Jade M9
How to obtain: level up to Rank 75.
What it does: Clip Size and Reload Speed mods increase the bullets in your chamber and rate at which you can reload.

Marlowe’s M9
How to obtain: complete the Philosopher's Memory Legendary Treasure Set (Jade Tzongkhapa Statue/ Jade Eight Emblems Pendant/Ruby Tzongkhapa Statue) in Team Death Match.
What it does: Reload Speed and Max Ammo mods allow you to carry additional total ammo and reload faster.

Flynn’s M9
How to obtain: complete the Priceless Incan Figurines Legendary Treasure Set (Emerald Inca Figurine/ Ruby Inca Figurine/Jade Inca Figurine/Lapis Lazuli Inca Figurine) in Plunder.
What it does: Clip Size and Blindfire Accuracy mods permit you to have more bullets in your weapon and less worry about actually hitting a target while aiming.

Chloe’s M9
How to obtain: complete the Priceless Beads Legendary Treasure Set (Emerald Skull Bead /Jade Skull Bead /Lapis Lazuli Skull Bead) in Free For All.
What it does: one of only five weapons with three mods. Call Out, Scope Zoom, and Reload Speed mods are equipped. Call Out allows you to target and visually tag enemies for your teammates when you aim your reticle over them. Scope Zoom will increase how far you can zoom in your scope by 25% while Reload Speed helps you to reload faster.

AK47 guns
Jade AK47
How to obtain: level up to Rank 65.
What it does: Blindfire Accuracy and Max Ammo mods increase the total amount of ammo you can carry and your probability of hitting enemies if you prefer to rain bullets without aiming.

E3 AK47
How to obtain: exclusive to E3. Attendees of E3 received a voucher code to redeem.
What it does: unique pixel art from E3 decorates the gun and Clip Size and Reload Speed mods make your gun fully loaded and quick to reload.

Comic-Con AK47
How to obtain: exclusive to San Diego Comic Con. Attendees of SDCC received a voucher code to redeem.
What it does: Clip Size and Reload Speeds mods paired with exclusive Erick Scarecrow art from the ESCtoy Vinyl Drake figure.

PAX Prime AK47
How to obtain: exclusive to PAX Prime. Attendees of PAX Prime received a voucher code to redeem.
What it does: exclusive Cory Schmitz artwork from PAX Prime depicting Drake, Elena, the Cargo Plane and a cool U3 logo design matched up with Clip Size and Reload Speed mods.

Eddy’s AK47
How to obtain: complete the Alexandria Legendary Treasure Set (Emerald Lion/Ruby Lion/Jade Lion Nepal) in Hardcore.
What it does: one of only five weapons with three mods. Call Out, Scope Zoom, and Clip Size mods are equipped. Call Out allows you to target and visually tag enemies for your teammates when you aim your reticle over them. Scope Zoom will increase how far you can zoom in your scope by 25% while Clip Size allows you to carry more bullets per clip.

Drake’s AK47
How to obtain: complete the End of Death Legendary Treasure Set (Emerald Yamantaka/ Ruby Yamantaka/Jade Buddha Statue) in 3 Team Death Match.
What it does: Reload speed and Blindfire Accuracy mods let you reload your weapon faster and less worry about actually hitting a target while aiming.

Navarro’s AK47
How to obtain: complete the Mortician's Curse Legendary Treasure Set (Ivory Ceremonial Blade/Jade Bone Apron/Lapis Lazuli Inca Vessel) in Free for All.
What it does: Reload speed and Max Ammo mods let you reload faster and carry more total ammo.

NDI AK47
How to obtain: work at Naughty Dog.
What it does: classic ND paw on snakeskin design.
Naughty Dog AK47
How to obtain: available during the Subway Taste for Adventure complete multiplayer experience and as prizing for the Grab the Ring competition. Vouchers codes will be made available potentially as giveaways or via contests in future as well.
What it does: Clip Size and Reload Speed will help you keep firing away for longer with more bullets in your pistol and make your reloads quicker.

Pirate AK47
How to obtain: available exclusively in the Uncharted 3 Special Edition in the EU.
What it does: Clip Size and Max Ammo mods for more bullets and more bloodshed.

G-MAL guns
Roman’s G-MAL
How to obtain: complete the Priceless Incan Legendary Treasure Set (Jade Inca Vessel/Ruby Inca Vessel) in Hardcore.
What it does: Reload speed and Blindfire Accuracy mods permits faster weapon reload and greater high probability when not aiming.

Elena’s G-MAL
How to obtain: complete the Lord of Obstacles Legendary Treasure Set (Ruby Ganesh Statue/Lapis-Lazuli Ganesh Statue/Jade Ganesh Statue) in Team Objective.
What it does: one of only five weapons with three mods. Call Out, Reload Speed, and Clip Size mods are equipped. Call Out allows you to target and visually tag enemies for your teammates when you aim your reticle over them. Reload Speed let you reload more quickly while Clip Size allows you to carry more bullets per clip.

Flynn’s G-MAL
How to obtain: complete the Eerie Ritual Set Legendary Treasure Set (Gold Ritual Vase/Jade Ceremonial Blade/Ivory Ceremonial Mask) in 3 Team Death Match.
What it does: Clip Size and Max Ammo mods allow for larger clips with more ammo per clip.

PAX G-MAL
How to obtain: exclusive to PAX East. Attendees of PAX East 2011 received a voucher code to redeem.
What it does: stylish PAX East 2011 artwork and Reload Speed and Clip Size mods will keep you firing fast and firing away.

Dragon Sniper guns
Draza’s Dragon
How to obtain: complete the Gold Death Set Legendary Treasure Set (Gold Yamantaka Head/Gold Skull Rosary/Gold Skull Bead) in 3 Team Death Match.
What it does: Reload Speed and Clip Size mods allow you reload faster and have more ammo per clip.

Sully’s Dragon
How to obtain: complete the Lost Sanxingdui Legendary Treasure Set (Ruby Sanxingdui Flattop Head/Crystal Sanxingdui Flattop Head/Ivory Sanxingdui Roundtop Head) in Plunder.
What it does: Call Out mod allows you to target and visually tag enemies for your teammates when you aim your reticle over them. Max Ammo mod ensures you’ll have plenty of ammo in your clip if your teammate misses.

KAL-7 guns
Lazarevic’s KAL-7
How to obtain: complete the Supreme Wrath Legendary Treasure Set (Ruby Wrathful Deity Head/Emerald Wrathful Deity Head/Jade Chimera) in Plunder.
What it does: Blindfire Accuracy and Max Ammo mods permit a great chance of hitting your enemy when not aiming and increased maximum ammo per clip.

Rameses’ KAL-7
How to obtain: complete the Hunting Pack Legendary Treasure Set (Emerald Animal/Lapis Lazuli Animal/Jade Animal) in Team Death Match.
What it does: Reload Speed and Clip Size mods allow you reload faster and have more ammo per clip.

Cutter’s KAL-7
How to obtain: complete the Jade Sanxingdui Legendary Treasure Set (Jade Sanxingdui Flattop Head/Jade Sanxingdui Roundtop Head) in Team Objective.
What it does: one of only five weapons with three mods. Call Out, Scope Zoom, and Reload Speed mods are equipped. Call Out allows you to target and visually tag enemies for your teammates when you aim your reticle over them. Scope Zoom will increase how far you can zoom in your scope by 25% while Reload Speed allows you to reload faster.

FAL-SS guns
Eddy’s FAL-SS
How to obtain: complete the Delicate Pendants Legendary Treasure Set (Ivory Garuda/Lapis Lazuli Eight Emblems Pendent/Gold Tairona Pendant) in Free for All.
What it does: Clip Size and Max Ammo mods allow for larger clips with more ammo per clip.

Talbot’s FAL-SS
How to obtain: complete the Mythology Set Legendary Treasure Set (Gold Seadragon Pendant/Emerald Chimera/Jade Yamantaka Head) in Hardcore.
What it does: one of only five weapons with three mods. Call Out, Reload Speed, and Clip Size mods are equipped. Call Out allows you to target and visually tag enemies for your teammates when you aim your reticle over them. Reload Speed lets you reload more quickly while Clip Size allows you to carry more bullets per clip.

Lazarevic’s FAL-SS
How to obtain: complete the Jade Mothers Legendary Treasure Set (Jade Saraswait Statue/Jade Lotus Jar/Jade Gilt Tara) in Team Death Match.
What it does: Reload speed and Blindfire Accuracy mods let you reload your weapon faster and less worry about actually hitting a target while aiming.

+++++++++++++++++++++++
So how many have you unlocked? Which weapons do you covet? Hope you’re having fun playing Uncharted 3: Drake’s Deception and be sure to show your love and pride by trying to unlock some of these rare and powerful unique weapons. See you online!

The Uncharted 3: Drake’s Deception 1.01 patch has been released and will be rolling out across all regions globally in the next 24 hours. The patch notes to update 1.01 are as follows:
Available: November 7, 2011
Technical
- Fixed an issue so that 3D works properly on all Sony SimulView 3D TVs.
We’ll keep you updated as to the any other fixes and patches coming online as they happen. Let us know in the forums of any technical issues you might see and hope you’re enjoying Uncharted 3! See you online!

There are 14 different unique pistols that can be unlocked as you play multiplayer.
The summer multiplayer beta and Subway Taste for Adventure complete multiplayer experience have passed and now we're a few days into the official launch of Uncharted 3: Drake's Deception. We want to tell you about some very unique and very cool unlockable weapons that will help elevate your multiplayer game.
The first group of weapons is for those of you that prefer short-range, close-quarters gunplay. There are 14 different unique pistols that can be unlocked as you play multiplayer. The Para 9, Arm Micro, and Raffica, and Tau all make an appearance and come fully loaded and stylized with unique textures and mods. Here’s a rundown of what you can unlock, how you can unlock it, and what it’ll do for your multiplayer game.
Unique Pistols
click on any thumbnail to see the gun full size.
Jade Para 9
How to obtain: level up to 56
What it does: Reload Speed and Blindfire Accuracy mods equipped for increased reload speed and blindfire hit probability.

PAX East Para 9
How to obtain: exclusive to PAX East. Attendees of PAX East received a voucher code to redeem
What it does: it’s Gabe and Tycho on a pistol paired with Clip Size and Reload Speed mods to allow you to hold more bullets and reload faster. How cool is that?

PAX Prime Para 9
How to obtain: exclusive to PAX Prime. Attendees of PAX Prime received a voucher code to redeem.
What it does: exclusive Cory Schmitz artwork from PAX Prime depicting Drake, Elena, the Cargo Plane and a cool U3 logo design teamed up with Clip Size and Reload Speed mods.

E3 Para 9
How to obtain: exclusive to E3. Attendees of E3 received a voucher code to redeem.
What it does: unique pixel art from E3 on the gun along with Clip Size and Reload Speed mods make your gun stylish and fully loaded.

Comic-Con Para 9
How to obtain: exclusive to San Diego Comic Con. Attendees of SDCC received a voucher code to redeem.
What it does: Clip Size and Reload Speeds mods coupled with exclusive Erick Scarecrow art from the ESCtoy Vinyl Drake figure.

Drake’s Para 9
How to obtain: complete the Gold Weapons Legendary Treasure Set (Gold Ceremonial Axe/Gold Ceremonial Blade) in Team Deathmatch
What it does: Clip Size and Reload Speed mods will help with blast away at enemies for longer with bigger clips.

Marlowe’s Para 9
How to obtain: complete the Aristocrat’s Vice Legendary Treasure Set (Gold Snuff Box/Silver Snuff Box) in Hardcore Mode
What it does: Clip Size and Blindfire Accuracy Mods will increase the bullets in your chamber and help you fire without aiming more precisely.

NDI Para 9
How to obtain: work at Naughty Dog.
What it does: it definitely looks pretty cool with its ND paw on snakeskin design.
Naughty Dog Para 9
How to obtain: available during the Subway Taste for Adventure complete multiplayer experience and as prizing for the Grab the Ring competition. Vouchers codes will be made available potentially as giveaways or via contests in future as well.
What it does: Clip Size and Reload Speed will help you keep firing away for longer with more bullets in your pistol and make your reloads quicker.

Talbot’s Arm Micro
How to obtain: complete the Lapis Lazuli Sanxingdui Legendary Treasure Set (Lapis lazuli Sanxingdui Roundtop Head/Lapis lazuli Sanxingdui Stickeye Head) in Team Objective
What it does: Clip Size and Reload Speed will help you keep firing away for longer with higher ammo count and make your reloads quicker.

Sully’s Arm Micro
How to obtain: complete the Spanish Coins Legendary Treasure Set (Gold Spanish Coin /Silver Spanish Coin) in 3 Team Deathmatch
What it does: Reload Speed and Blindfire Accuracy help you reload faster and fire with abandon with an increased chance of hitting your foe.

Rameses’ Raffica
How to obtain: complete the Gold Earrings Legendary Treasure Set (Gold Mosaic Earring/Gold Inca Earring) in Plunder
What it does: Clip Size and Reload Speed will help you keep enemies at bay as you fire for longer with higher ammo count and are able to reload quicker.

Elena’s Raffica
How to obtain: complete the Gold Rings Legendary Treasure Set (Gold Intricate Ring/Gold Etched Ring) in Free For All
What it does: Reload Speed and Blindfire Accuracy help you reload faster and allow to spread bullets around with a greater chance of hitting your foe.

Chloe’s Tau
How to obtain: complete the Nine Jewel Legendary Treasure Set (Gold Nine Jewel Ring/Silver Nine Jewel Ring) in Team Objective
What it does: Call Out and Reload Speed mods will help you target enemies for your friends and allow you to reload more quickly.

+++++++++++++++++++++++++++++++++++++
Check back soon for our unique weapons post that will cover the awesome special Long Guns that can be unlocked in Uncharted 3 multiplayer!

Judging from a few threads we've seen popping up on various forums, including our own fourms on NaughtyDog.com, there's a good debate brewing on what's different or changed with our gun combat mechanics in both single-player and multiplayer. Since we've got access to all the underlying bits for those mechanics, we wanted to share some of those details for you.
Single-player
Justin Richmond, our Game Director, came over to discuss the debate about our single-player guns, which centers mostly around aiming and accuracy. We want explain exactly what changed with the aiming/shooting between Uncharted 2 and Uncharted 3.
Guns fire in a completely different way in Uncharted 2 compared to what you're experiencing now in Uncharted 3.
First off, the guns fire in a completely different way in Uncharted 2 compared to what you're experiencing now in Uncharted 3. Keep that in mind, as it affects your perception of gun combat as a whole since it's very easy to want to compare the two sets of mechanics between the two games. In Uncharted 2 the bullets would leave the barrel at a pre-set deviation when you were aimed in. What this means is that the bullets would not fire straight out of the barrel all the time -- they could come out at an angle. Therefore, you could have a target clearly in the reticle and still miss it by a wide margin. This was frustrating, because it was difficult to tell why you were missing a target.
As a result, we wanted to be sure you had a better grasp of whether you were hitting or missing a target. In Uncharted 3 the bullets now fire straight out of the barrel 100% of the time. However, we have recoil -- where the reticle moves/bounces as you fire. Therefore, it is easier to tell if you are missing or hitting a target. Now it is much more obvious when you are hitting or missing based on the reticle itself.
Aiming is identical to Uncharted 2 - we took a look at the values side by side. We did adjust the sensitivity to be MUCH higher in Uncharted 3 to give you a more precise feel. With Uncharted 2 it was pretty much guaranteed you would aim in one of the 8 directions and it was hard to deviate from that (imagine it being almost like a traditional 8-way arcade stick). With Uncharted 3, you can deviate from the straight path from each of the 8 directions much easier and more precisely.
We also changed how the enemies move in Uncharted 3. Your foes can run faster to their desired position than in Uncharted 2, which changes the flow of gun combat as well, from what you were used to if you're coming off fresh from Uncharted 2.
Perhaps one of the more significant changes revolves around the accuracy to the AK rifles. In Uncharted 2, you could fire the AK across the map with extreme accuracy, and thus players would tend to stick with the AK all the time. In Uncharted 3, we changed the AK to be used at closer ranges to encourage players to use other guns rather than just keeping the AK the entire game. Fact is, the AK in Uncharted 3 isn’t great at long range intentionally. The GMAL or the M9 are much better choices for long range combat. Don't forget that the AK also works much better and with better accuracy if you burst fire it rather than just holding the trigger down.
Multiplayer
In addition, Robert Ryan, a Game Designer working on multiplayer, wrote me an e-mail recently to talk about the discussion regarding multiplayer gun combat, and wanted to shed some more, much detailed, light on some of the changes we made during the Subway / PlayStation Plus Multiplayer Experience.
We had updated stopping power and now it is exactly the same as the July beta for all rifles.
The recoil on the G-MAL was updated and it is currently 18% lower than the July beta. We also fixed a bug that caused the G-MAL to have 0 recoil occasionally when moving side-to-side, which is no good.
We didn't change anything on the base recoil for the AK rifles from the July Beta, the only change was that the recoil would no longer go downwards past the original point of fire. The Rate of Fire Weapon Mod was removed for the AK rifiles. In addition, we set base rate of fire to the same value as if you had the Weapon Mod equipped. This was the direct cause as to why AK rifles felt like recoil was behaving differently - recoil wasn't, just the rate of fire was better/faster. Currently, the rate of fire for the AK rifles is about 8% faster than the July Beta, and recoil has been tuned to make the weapon feel less erratic - recoil is now at a lower value than during the July Beta.
We didn't change anything during the Multipayer Experience with a player's base movement speed, but if you're comparing to the July Beta, we did make you about 3% faster. Sprint duration is lower than it was during the July Beta too - you have 2 seconds less of Sprint time.
We also brought in the auto-acquire zone for blindfire by a significant margin. It’s currently at about 25% the effectiveness it was during of the July beta for the majority of guns! That's 75% less effective than the July Beta.

A truly great book is nearly impossible to find. Once you find one, it may lead you on some pretty wild adventures. A good strategy for those adventures? Even harder to find. We teamed up with Piggyback to give you some help. Beautifully designed and thoughtfully written, the Uncharted 3: Drake’s Deception Complete Official Guide will be your secret weapon in your gameplay strategy, giving you a deeper understanding of the game and adding to your overall experience. The standard edition is available with a complete game walkthrough, hi-res maps, in-depth extras, and a full 64 pages on the multiplayer mode alone. The hardbound collector’s edition is a massive 272 pages with an exclusive 16 page Naughty Dog Cast Gallery, access to the Piggyback in-game multiplayer emblem, and a free CD with ten tracks from the official Uncharted 3 music score. The full guides will help you in your quest to uncover the truth. The guides are designed to be spoiler controlled so you can read it with peace of mind as you embark with Nathan Drake on his latest adventure.
If you’d like to check out what’s included in the guide in a little more depth before you order, you can visit the Piggyback website for a free downloadable 24-page PDF preview.
Nolan North, the voice of Nathan Drake himself, also chronicles the adventure of Uncharted 3: Drake’s Deception in a brand new book that goes behind the scenes of the making of Uncharted 3. The 128-page Drake’s Journal will be available shortly after the game launches on 11.1.11 and provides an exclusive, in-depth look at life in a motion cap suit, brining to life the outstanding performances of all of our fantastic cast members. So if you’re curious about a day in the life of a video game character and how that character comes to life, there is no better authority than the actors themselves and the stories you’ll read about in Drake’s Journal.
What better guides to take you deeper into a truly unforgettable interactive cinematic experience then these books? Be sure to check them out. They are available from Piggyback and GameSpheres for ordering now!
Log in to reply to this entry
© 2012 Sony Computer Entertainment America LLC. UNCHARTED and UNCHARTED 3: Drake's Deception are trademarks of Sony Computer Entertainment America LLC. Created and developed by Naughty Dog, Inc.









/naughtydog
/naughty_dog
/NaughtyDog
/naughty_dog
RSS