| Naughty Dog TV - The Last of Us: E3 2012 | 2012 Sep 14

By Eric-ND

Naughty Dog TV - The Last of Us: E3 2012

We have a special episode of Naughty Dog TV this month. This year at PAX Prime we were finally able to publically release everything we had prepared for E3 2012. Now that everything is out we want to share a video that speaks to what went into making The Last of Us demo and all the accompanying assets we have put out there. The Last of Us team also talks about the reception we got coming out of E3 and what it was like to be there. It was a challenging, nerve-racking, but ultimately a very rewarding and very fun ride. Here's a glimpse into our view of the event:     Hope you enjoyed that. Thank you for all the support and feedback on The Last of Us, both positive, critical, off-kilter, negative, and everything in-between over these past few months. It's already been a wild ride and we're really just getting started. Get ready for more in the coming months as 2013 comes upon us.  Read more...

|  Comments 18      |  Tags: thelastofus, awards, NaughtyDog, E3, 2012, ndtv, pressconference

| Siggraph 2012 Retrospective Part 2 | 2012 Aug 29

By IIkram

Siggraph 2012 Retrospective Part 2

My take on Siggraph - Iki Ikram (@Iki_Ikram) - (Photos by Iki) Have our minds blown by some of the world’s brightest in the field of technologyDoug and I walked into Siggraph on the Wednesday, prepared to have our minds blown by some of the world’s brightest in the field of technology.  Siggraph in the past has been a very large and impressive show, held in large convention centres.  This year it was at the LA Convention Centre, but it felt smaller and a bit less impressive than previous years.  We also had another reason for being at Siggraph on this day; we were presenting a talk as part of the Real-TimeLive show.  Real-Time Live is a platform for ten different companies or individuals to showcase their work for eight minutes.  That’s right, you only have eight minutes to get across whatever you need to say.  We were showcasing our work on the fire effects in Uncharted 3: Drakes Deception.  We had rehearsed it over and Read more...

|  Comments 0      |  Tags: events, siggraph, 2012, VFX

| Siggraph 2012 Retrospective | 2012 Aug 24

By KGuerrette

Siggraph 2012 Retrospective

This was my fifth year attending Siggraph in one capacity or another – without ever really having expectations from large conferences, I ended up with a mixed bag of takeaways and a very enjoyable experience.  Below, an overview of my experiences with the career fair, exhibit hall, Master’s Classes, and everything else. To begin, I got suckered into helping out with the Naughty Dog booth in the career fair for the week.  I say “suckered into” because most people have a derogatory impression of the experience, but I thoroughly enjoyed getting the chance to meet all the new (and some legendary) artists, designers, and programmers that swing by, and even got a little nostalgia from my old days of teaching.  We had a plethora of fantastic students and quite a few experienced professionals come by to say hi and chat with us.  Since we weren’t actively accepting resumes/interviewing on the spot, it kept most of the Read more...

|  Comments 3      |  Tags: events, siggraph, 2012, VFX


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