Careers

Technical Gameplay Animator

Responsibilities:

  • Learn how Naughty Dog gameplay systems work. This includes but it’s not limited to: player and non playable character animations
  • Be able to work with any system using the most efficient practices
  • Work with the design team to prototype new useful features using Naughty Dog scripting language
  • Ability to use the engine debug tools to solve gameplay problems and work with designers and programmers to find a solution
  • Ability to create high quality animation content in Maya and implement them correctly in our Naughty Dog engine
  • Help support other animators
  • Work with design and engineering to create new awesome, mind blowing systems and solutions
  • Additional responsibilities may be assigned as needed

Requirements & Skills:

  • Excellent problem solver / fire fighter
  • Highly motivated and proactive with a CAN DO attitude
  • Good general technical knowledge of how games work
  • Good eye for animation is a must
  • Good communicator at a technical level
  • Deep knowledge of Maya: layers, trax editor, mocap tools
  • In engine animation layering knowledge
  • Familiar with some kind of Animation system: unreal, morpheme, unity…
  • Knowledge of scripting /code system: python, C++…
  • Minimum of 5 years working on the videogames industry

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an animation test.

Apply at jobs@naughtydog.com