Character Artist


  • This individual will be responsible for sculpting hi-res realistic characters, including organic and non-organic assets
  • This individual will create deformable and efficient models with clean topology and optimized UV layouts
  • Bring to life artistically rendered characters and assets with a high level of realism
  • Additional responsibilities may be assigned as needed

Requirements & Skills:

  • An advanced knowledge of sculpting human anatomy, shape, light and form
  • A keen eye for color and texture painting
  • Experience generating normal and ambient occlusion maps
  • Candidates should be able to work with minimal input and be comfortable working in a team environment
  • Basic knowledge of optimization – working with lower resolution textures and low-poly game meshes, as well as experience or a desire to work with more high resolution assets
  • Candidates should expect to take an offsite test
  • Candidates should be willing to work with and draw reference or base starting points from scan data

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.

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