Character TD / Rigger


  • Design, create, test and maintain character rigs/setups
  • Work with the modelers to create a model that meets technical needs
  • Collaborate with animators to design motion controls
  • Develop and maintain character motion and deformation systems
  • Develop new techniques and processes to solve character production challenges
  • Capable of writing pipeline tools to streamline the setup process
  • Work with production management to prioritize tasks
  • Additional responsibilities may be assigned as needed

Requirements & Skills:

  • In depth knowledge of Maya, preferabley 3+ years of production experience
  • Strong understanding of both Figure and Facial Anatomy
  • Complex character/vehicle rigging experience in Maya in film/broadcast or games environments
  • MEL, Python
  • Experience with setting up production pipelines while being able to follow guidelines
  • The ability to support him/herself and take initiative

Bonus Skills:

  • C++ experience

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.

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