Technical Gameplay Animator
JOB
SUMMARY
JOB
SUMMARY

Technical Gameplay Animator 

Summary:

For over 30 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Our most recent game, The Last of Us Part II, has received over 300 Game of the Year awards and three of our games are among the top 10 highest scored games on the PlayStation 4. As a part of the Naughty Dog legacy, you’ll become a part of continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.

Naughty Dog has spent the last decade+ carefully curating some of the top gameplay animators and programmers in the world. This group of individuals is what allows us to create characters with the fidelity and believability that we put into games like The Last of Us and Uncharted series. We are looking for an experienced technical gameplay animator to help us continue to raise the bar of interactive animation for our future project(s). If you are comfortable in the AAA game space, technically proficient, and want to be part of the bleeding edge of visual quality and tech, you may just be the Dog we’re looking for.

Responsibilities:

  • Learn how Naughty Dog gameplay systems work. This includes but it’s not limited to: player and non-playable character animations
  • Be able to work with any system using the most efficient practices
  • Work with the design team to prototype new useful features using Naughty Dog scripting language
  • Ability to use the engine debug tools to solve gameplay problems and work with designers and programmers to find a solution
  • Ability to create high quality animation content in Maya and implement them correctly in our Naughty Dog engine
  • Help support other animators
  • Work with design and engineering to create new awesome, mind blowing systems and solutions
  • Additional responsibilities may be assigned as needed

Requirements & Skills:

  • Minimum of 5 years working in the video-games industry
  • Good eye for animation is a must
  • Excellent problem solver / fire fighter
  • Highly motivated and proactive with a CAN DO attitude
  • Excellent technical knowledge of how games work
  • In engine animation layering knowledge
  • Familiar with some kind of animation system: Unreal, Morpheme, Unity, etc.
  • Good communicator at a technical level
  • Deep knowledge of Maya: layers, trax editor, mocap tools
  • Knowledge of scripting /code system: Python, C++, etc.

Bonus Skills: 

  • Experience developing animation tools is a plus
  • Character rigging experience is a plus
  • Experience setting up in-game physics assets is a plus

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an animation test.

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CANDIDATES SHOULD EXPECT TO BE GIVEN A TECHNICAL INTERVIEW
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