Summary:
For over 30 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Our most recent game, The Last of Us Part II, has received over 300 Game of the Year awards and three of our games are among the top 10 highest scored games on the PlayStation 4. As a part of the Naughty Dog legacy, you’ll become a part of continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.
Embark on Naughty Dog’s newest epic adventure – the studio’s first standalone multiplayer game! Just like our signature, story-driven games, we’re seeking to bring the same level of ambition and quality to build this unique multiplayer project. This is rare opportunity to make an impact in your discipline and craft a special experience that will be enjoyed and shared by millions of players around the world.
As a Backend Programmer, you will be a part of a team dedicated to building connected services for players, providing the ecosystem that surrounds the player experience. You will have the freedom and responsibility to contribute to overall architecture plans. You will write code for handling a large amount of data, including player progression, customization, and analytics, with an eye toward visibility for both players and the development team. With the growth of micro-services, you will help write code for a variety of backend applications and develop deployment strategies to maximize efficiency. We’re looking for someone passionate about creating a social experience for players to connect with one another and enjoy the game we have poured our hearts into.
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As part of the Naughty Dog application process, candidates should expect to be given a technical interview.
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