Visual Effects Artist (Multiplayer - Temporary Assignment)
JOB
SUMMARY
JOB
SUMMARY

Visual Effects Artist (Multiplayer - Temporary Assignment)

This position is for a temporary engagement through our staffing partner DZConnex.

Candidates must be authorized to work in the United States for this position.

Summary:

For over 30 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Our most recent game, The Last of Us Part II, has received over 300 Game of the Year awards and three of our games are among the top 10 highest scored games on the PlayStation 4. As a part of the Naughty Dog legacy, you’ll become a part of continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.

Embark on Naughty Dog’s newest adventure – the studio’s first standalone multiplayer game! This is a rare opportunity to make an impact in your discipline and craft a unique experience that will be enjoyed and shared by a passionate, global community of players. Join now and be an integral member in building an incredible game whose impact will last years in the future.

Naughty Dog is seeking a Visual Effects Artist to come join our team! This talented individual should be able to work with minimal input and feel comfortable working in a team environment. Our ideal candidate has an extensive professional background in VFX and a passion for video games.

Responsibilities:

  • Visualize, create and implement real-time visual effects
  • Create effects that work optimally on the target platform
  • Be proactive and self-motivated, seeking out tasks remaining to be done
  • Collaborate with other effects artists, and the rest of the development team to make the best game possible
  • Help influence further development of internal technologies and artistic capabilities
  • Additional responsibilities may be assigned as needed

Requirements & Skills:

  • Strong technical knowledge and artistic abilities working with sprite type particles and materials within a game engine
  • Practical, working knowledge of basic 3D math.
  • Experience making optimized effects for video game hardware
  • Strong sense of form, color, timing, and composition
  • Advanced problem solving techniques and patience to resolve the numerous hurdles that present themselves while working to achieve the highest quality effects
  • Natural tendency to take on a problem and to work with others until the problem is resolved

Bonus Skills:

  • Python scripting

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.

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AS PART OF THE NAUGHTY DOG APPLICATION PROCESS
CANDIDATES SHOULD EXPECT TO BE GIVEN A TECHNICAL INTERVIEW
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