Dialogue Designer (Temporary Assignment)
JOB
SUMMARY
JOB
SUMMARY

Dialogue Designer (Temporary Assignment) 

This position is for a temporary engagement through our staffing partner DZConnex.

Candidates must be authorized to work in the United States for this position.

Summary: 

For over 30 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Our most recent game, The Last of Us Part II, has received over 300 Game of the Year awards and three of our games are among the top 10 highest scored games on the PlayStation 4. As a part of the Naughty Dog legacy, you’ll be continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.

We are looking for a temporary (contract), on-site mid to senior level Dialogue Designer who has demonstrated excellence in both creative and technical work. The ideal candidate possesses a strong cinematic style, obsessive attention to detail, as well as passion for narrative and storytelling. A strong, clear communication style is required as collaboration is an essential feature to making games at Naughty Dog.

Responsibilities: 

  • Coordinating and implementing dialogue within gameplay scenarios, in-game cinematics, and AI driven systems
  • Responsible for specific scenarios: creatively iterating on the design and polishing the gameplay experience by collaborating closely with writers, animators, designers, and programmers
  • General scripting support for the rest of the audio team: writing global functions, debugging scripts, prototyping gameplay

Requirements & Skills: 

  • 3+ years game audio experience with at least one shipped AAA credit
  • Strong understanding of audio timing, pacing, and flow
  • Experience with C++, C#, Lua, or other scripting language
  • Strong programming skills (Computer Science undergraduate degree preferred)
  • Excellent communication skills – able to give and request assistance with problems and issues across the development team
  • Strong problem-solving skills – able to accurately assess issues and formulate creative solutions, whether design or technical
  • Exceptional organization and documentation skills – able to work with large amounts of assets, provide clear naming convention and detailed tracking
  • Great team attitude – collaborative and client focused – you are receptive to changes and direction in this dynamic atmosphere

Bonus Skills:

  • Experience with linear/interactive narratives
  • Experience with audio design/editing
  • Knowledge of DAWs

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete a test.

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression, and gender reassignment), race (including color, nationality, ethnic, national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category. 

We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to respond. 

#LI-KH1

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AS PART OF THE NAUGHTY DOG APPLICATION PROCESS
CANDIDATES SHOULD EXPECT TO BE GIVEN A TECHNICAL INTERVIEW
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