Dialogue Coordinator / Editor (Temporary Assignment)

Dialogue Coordinator / Editor (Temporary Assignment)

This position is for a temporary engagement through our staffing partner DZConneX.

Candidates must be authorized to work in the United States for this position.


For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. We’ve been busy at the Kennel, most recently releasing The Last of Us Part I, a complete and faithful remake of the original game, rebuilt from the ground up and fully optimized for the PlayStation 5 and currently in development for PC. As a part of the Naughty Dog legacy, you’ll be continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

We are looking for temporary (contract), on-site mid to senior level Dialogue Coordinator/Editor with a passion for narrative and an extreme attention to detail. This person would be responsible for ingesting recorded dialogue, editing and making "picks" based on notes and direction from the Creative Director and/or Dialogue Lead. The picks are then passed onto the Dialogue Designer for implementation. When audio files are deemed ready by the Dialogue Lead, the Editor is then expected to level and/or master those files to the specs required for the final game asset.


  • Prepare and manage ADR materials needed for recording, edit sessions, and select takes based on notes in ADR scripts.
  • Provide assets and audio stems for the animation department
  • Help master general, gameplay, and in-game cinematic voice assets
  • Ensure the overall quality and implementation of all voice assets
  • Work with the sound editors to make sure assets are available for animation tagging and scripting into the game
  • Work with the Localization Manager to make sure collaboration between the various territories runs smoothly
  • Work with the programming department to help build and implement tools and pipelines
  • Work directly with the Dialogue Lead and Audio Director to make sure the overall audio and performance aesthetic is achieved

Requirements & Skills:

  • 3+ years game audio experience with at least one shipped AAA credit
  • High degree of proficiency with any DAW (Reaper preferred)
  • Strong understanding of digital audio theory and how it impacts dialogue recordings
  • Strong knowledge of ADR/Recording best practices
  • Strong dialogue editorial experience
  • Proficient in use of Izotope RX or similar
  • Strong understanding of dialogue mastering
  • Experienced in dialogue database structuring, metadata and organization

Bonus Skills:

  • Audio scripting and implementation experience
  • Experience with Sound Design
  • Knowledge of LUA, Python, LISP or similar languages

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete a test.

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression, and gender reassignment), race (including color, nationality, ethnic, national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to respond.


At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role may be eligible for bonus and SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. 

Please note depending on employment type these benefits may vary.

The estimated base pay range for this role is listed below.
$70,200$105,400 USD
Sound Designer (Temporary Assignment)