Associate Dynamics Technical Artist (Temporary Assignment)
JOB
SUMMARY
JOB
SUMMARY

Associate Dynamics Technical Artist (Temporary Assignment)

This position is for a temporary engagement through our staffing partner DZConneX.

Candidates must be authorized to work in the United States for this position.

Summary:

For over 30 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Our most recent game, The Last of Us Part II, has received over 300 Game of the Year awards and three of our games are among the top 10 highest scored games on the PlayStation 4. As a part of the Naughty Dog legacy, you’ll become a part of continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.

The environmental foreground team is responsible for the creation, rigging, and support of all environment related moving objects in the game. This includes dynamic simulations, and interactions between character and the level (background) geometry.

Most foreground artists are versatile Maya generalists, but also have specializations in different areas that fall under the team’s realm of responsibilities. Some foreground artists are technical or rigging specialists, others are modelers and texture artists, and some specialize in dynamic set-ups. Through this diversity of specializations, the team supports each other in different ways, actively distributing and sharing the overall workload.

Responsibilities:

  • Work with geometry provided from another source (such as the environment team or outsource).
  • Using rudimentary rigs to create skeleton hierarchies, and ready Maya scenes for the game
  • Set-up of real-time destructibles and bumpables using Havok, and test and iterate on their behaviour

Requirements & Skills:

  • Experience with Maya modeling and texturing tools and pipeline
  • Good communication skills and a great attitude for interfacing and collaborating effectively with all other disciplines
  • Ability to stay organized and prioritize tasks according to their urgency
  • Must be able to provide a demo reel or examples of personal or professional work (online preferred), a breakdown of your contributions, and an accompanying resume

Bonus Skills:

  • Substance Painter experience
  • Houdini experience or familiarity
  • Advanced Maya techniques, such as rigging or simulation
  • Experience writing Maya Python scripts and tools

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression, and gender reassignment), race (including color, nationality, ethnic, national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to respond.

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