Senior Environment Artist - Texture

Why Naughty Dog?

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. We’ve been busy at the Kennel, most recently releasing The Last of Us Part I, a complete and faithful remake of the original game, rebuilt from the ground up and fully optimized for the PlayStation 5 and currently in development for PC. As a part of the Naughty Dog legacy, you’ll be continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.

Naughty Dog games have long been lauded for their evocative, character-driven stories, and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

We have developed the top talent in the industry. This group of individuals is what allows us to create worlds with the fidelity and believability that we put into games including The Last of Us and Uncharted series. Texture artists help us continue to lead the way in defining the future of narrative entertainment. If you are detail oriented and comfortable in the AAA game space and want to be part of groundbreaking projects, you may just be the Dog we’re looking for!


  • Create and apply materials across a variety of subject matter
  • Troubleshoot and maintain levels to stay in frame rate, memory, and design spec
  • Act as point of contact to achieve design and art direction goals as it pertains to building game art

Requirements and Skills:

  • 5+ years’ experience modeling high quality environments and at least one AAA title shipped
  • Strong ability to define complex looks for the most challenging levels with minimal concept art and direction
  • Expert understanding of how to build environments in AAA game development
  • Collaborative mindset while working closely with other departments to find and propose solutions for the betterment of the game
  • Strong art sensibilities related to color, composition, and scale
  • Self-motivated - can execute the vision for the level until completion in a timely and efficient manner.
  • Proficient at sculpting/painting surface details and controlling shader features that represent a wide variety of material types
  • Full understanding of shader construction using a material editor for rendering physically based game environments
  • Able to create efficient UV layouts and bake textures from high res meshes
  • Strong ability to create tiling and trim texture sets
  • Manage texture memory and Shader performance
  • Great team-player—willing to seek help and feedback from others and give it in return. Being extremely proactive in sharing info and assets.  Open to direction and iteration.
  • Able to meet schedules, be flexible and proactive, communicating evolving project needs
  • Proficiency using Maya, Substance, Zbrush, or equivalent software

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test, in addition to a phone screen.

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression, and gender reassignment), race (including color, nationality, ethnic, national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to respond.



At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role may be eligible for bonus and SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. 

Please note depending on employment type these benefits may vary.

The estimated base pay range for this role is listed below.
$109,400$164,200 USD
Senior Environment Artist