Subway Taste for Adventure Uncharted 3 Multiplayer Experience- Week 2
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 October 10, 2011

Subway Taste for Adventure Uncharted 3 Multiplayer Experience- Week 2

To kick off week 2 of the Subway Taste for Adventure full competitive multiplayer experience we have added two new maps for you to explore! Additionally, there is now a patch that addresses various issues we’ve been reading about on the forums or have been seeing during our play time with everyone.

To kick off week 2 of the Subway Taste for Adventure full competitive multiplayer experience we have added two new maps for you to explore! Get ready to think vertically and rack up the Pull! medals as revamped Highrise makes a return to Uncharted multiplayer. The Ruins takes a turn for the worse as molten lava replaces water. Additionally, there is now a patch that addresses various issues we’ve been reading about on the forums or have been seeing during our play time with everyone.

Patches and updates active right now as of 6pm PST include:

-Molten Ruins Map has been added

ruins

-Highrise Map has been added

Highrise

-Fixed a bug which would cause players to stop accumulating cash and items purchased

-Fixed a bug that could cause the player to lock up accessing the Friends list, or when a Friend joined them

-Microphone icon will now appear in the Multiplayer lobby to indicate who is using a mic

-Fixed a bug in which reconfigured control schemes were not being saved properly

-Players will no longer able to join a party that is in the Find Game function or actively in a game (was causing various issues with players not being pulled into games properly)

Over the course of the next 24 hours we will be rolling out more updates. As these updates are rolled out, after you end a game you may notice that your Kills/Deaths ranking on the leaderboards has changed. This is being done because of tweaks to leaderboard calculations. For instance, kills achieved during Plunder do not count in the Kills/Deaths leaderboard. These updates are:

- European and American players will be re-integrated into the same play lists with this patch

- Removed Team Objective and Plunder kills from being tabulated against the Kills/Deaths Leaderboard (all kill/death stats are still kept locally for the player under Statistics)

- Your personal Leaderboard progress is reset to coincide with the above change

As always we will continue to play along with you and will be listening on the forums and the Naughty Dog Twitter to address any further concerns that may crop up. Thank you for taking time to provide us constructive feedback and keep on fortune hunting! We’ll see you online!

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